Hiro Whitepaper
  • 🚏Platform Summary
    • 1.1 Market Status & Trends
    • 1.2 Market Problem
    • 1.3 Hiro Solution
  • πŸš€Hiro Service Introduction
    • 2.1 Service feature
    • 2.2 NFT Service(Planned)
    • 2.3 Service value proposition
    • 2.4 Vision and scalability
    • 2.5 Service goals
  • ⏺️Hiro Ecosystem
    • 3.1 Decentralized ecosystem
    • 3.2 Game Incubator
    • 3.3 NFT Usage and Marketplace (Planned)
  • πŸ‘¨β€πŸ’»Hiro Technology
    • 4.1 Hiro Platform Mainnet (DANGNN)
    • 4.2 Algorithm
    • 4.3 Architecture
    • 4.4 Data structure
  • πŸ’ΉMarket
    • 5.1 Game market Size
    • 5.2 NFT game market
  • β›³Distribution
    • 6.1 Service roadmap
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Hiro Ecosystem

Hiro game-centric P2E service defines the following information to operate properly. represented as saleable goods. Hiro P2E service is built around developing an ecosystem where all in-game players can coexist. The innovative ecosystem structure developed based on P2E games such as Axie Infinity gives direction to Hiro Game and aims for a self-sustaining blockchain game ecosystem in the marketplace

A. Item/Character Creation: Creating and searching by name and genre in the search area to better identify the items and characters being sold and to help potential buyers find your assets on the market.

B. Item Description: A description of the size, model, potential use, or a brief description of the NFT item by the creator.

C. Item Thumbnail: The marketplace exposes the appearance of the item through various methods and automatically provides these thumbnails for users.

D. Item Price: In Hiro P2E, users use Game Token to buy or sell items or set prices.

E. Service Value: Creators define rarity and attributes through items and NFT objects

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Last updated 10 months ago

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